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Rules

GNBL Code of Conduct

GNBL CODE OF CONDUCT

Failure to abide by these guidelines will result in action being taken as appropriate to continue to ensure our players are provided with the highest possible level of instruction, competition and fun.

By registering to play at GNBL players, coaches and parents/guardians agree that:

  1. Inappropriate, unsportsmanlike behavior will not be tolerated in our league at any time or place in all levels. People (players, coaches and spectators) may be removed from the game or be asked to leave the fields if they cannot follow the guidelines.
  2. Sportsmanship is the willingness to accept the discipline and dedication that sport demands for the development of individual and team skills. One must also recognize that while victory is the goal of competition, the competition is more important than the final score.
  3. Our league philosophy recognizes that sportsmanship is the willingness to play the game within the rules and to appreciate the efforts of opponents, officials, coaches and administrators who make the game possible.
  4. Arguments about a judgment decision by an umpire are futile and unproductive. Players and spectators will not argue with or question the judgment of an umpire. It is the manager’s responsibility to control the actions of their players, coaches, and spectators. If incidents occur, it is incumbent that the manager take immediate action with the player or spectator, regardless of whether they believe the player/spectator may be correct or not. By our actions, we are teaching players the proper behavior that we expect. We must do all we can to ensure that what they see is what we desire they learn.
  5. Managers have a right to discuss calls based on the implementation of the Rules of Baseball, not on the merits of judgment. When addressing an umpire, managers will maintain a level of decorum required of a professional. Outbursts, physical contact, ranting and raving will not be tolerated.
  6. In this manner we will be able to promote instructional baseball in a safe and fun atmosphere for everyone.

COACH OF RECORD

The purpose of this rule is to let two people share the responsibility and decisions of running a team. It is not designed to recruit players. Only the Head Coach or C.O.R may return to a team as the Head Coach the following year.

The use of this rule will add one (1) point to the total amount of team points. Team points are determined by adding all of the individual player’s points together. C.O.R. must be declared to the division director before the first day of try outs.

C.O.R. can only be used once every two (2) years, or once per division, for both the Manager and Coach. If C.O.R. is used in a Managers freshman year than no point is given in his sophomore year.

No player can be pulled from an existing team so his parent can be a C.O.R. All returning players have the option of going back in the draft.


No Collision - Mandatory Slide Rule


NO COLLISION RULE

A runner trying to advance to a base must either slide or attempt to go around a fielder, if that fielder has the ball in his possession.  A runner colliding into a defensive player, in an intentional attempt to jar the ball loose, will be called out and ejected from the game.

It is the judgment of the umpire as to whether a collision intentionally violates this rule. This is not a “must slide” rule but rather a no collision rule.

Mandatory Slide Rule at Home:

In all divisions if there is a play at home plate the runner must slide, if the runner does not slide into home plate the runner will be automatically called out regardless of the defensive outcome of the play. 

The restrictions on sliding are as follows:

Pinto, Mustang and Bronco players must slide feet first into every base.  Headfirst slides will be an automatic out, with no ejection from the game.  Players may dive, headfirst, back to any base on an attempted pickoff move.

Pony and Colt players can slide headfirst into any base except home plate.  Headfirst slides into home will be an automatic out, with no ejection from the game.

Defensive players cannot block the base path or a base without possession of the ball.  The right of way belongs to the runner.  If contact is made, the runner will be awarded the base.

All judgment calls will be made by the umpires, not by managers, coaches or parents.


DRAFT RULES/POINTS 
Borrowed Player Policy

BORROWED PLAYER POLICY

Rather than cancel a game, this policy gives the Manager the ability to use players from other teams to fill out his rooster if possible. Regardless of the number of players all regular season games will be played. NO FORFEITS. 

  1. The Manager of each team is a representative of GNBL and will do his/her best to fulfill their commitment to play their scheduled games. The following guidelines will be used throughout the Great Neck Baseball League.
  2. The Manager will have to know in advance how many players will not be at his next game. At this time he may call players from other teams. It is recommended that you recruit players from teams you are not playing that day. All borrowed players can play a maximum of two innings in the infield and must bat at the bottom of the line-up.
  3. Borrowed players can not pitch or catch for your team. Every team has a player or two who would like to pitch, but never gets a chance. Now would be a good time to make that happen. You can only use players in your division. They must be registered with the Great Neck Baseball Rec League and in the proper age group.
  4. During the regular season teams can start with however many players are present at the end of the 15 minute grace period. If a roster is less than 9 players that team will only be penalized 1 out total each time the vacant line-up spots come to bat.
  5. UP to 4 borrowed players are allowed during the regular season and during the playoffs.
  6. Academy/All Star players are allowed only during regular season, not during play-offs/tournaments.
  7. Any exceptions to the above must be approved by the appropriate Division Director. 

GNBL Game Summary Spring 2018




GNBL Recreational General Rules

GNBL RECREATIONAL

GENERAL RULES

(These Rules are in place to Cover all Applicable Divisions)

1.       Players are not to sit back to back innings.
2.       Bat your entire line-up.
3.       Unlimited substitutions (once a pitcher is removed they may not return to pitch in the same game).
4.       No Collision Rule is in affect during all games. *See rule specifics in our policies section of the website.
5.       Mandatory Slide Rule – if a defensive play is occurring at home the runner must slide, if a runner fails to slide the runner will be called out regardless of the outcome of the play.
6.       Umpires make all calls. As a coach you may only argue rules and interpretation of the rules, do not attempt to argue judgement calls (*i.e. balls and strikes, out or safe). Any coach found excessively arguing judgement calls will become subject to GNBL Code of Conduct.
7.       Coaches get 1 trip to the mound with each pitcher on the 2nd trip the pitcher must be changed.
8.       Home team Head Coach will not be allowed to coach their next game until the game summary from their previous game has been turned in.
9.       Once the plate conference has been conducted, Bats not bearing the USA Baseball logo in divisions Pinto – Pony, will be removed from the field or dugout and the offending team will incur 1 out per offense and the Head Coach of the offending team will be removed from the game.
10.     
The International Tiebreaker rule:
The last batter of the current inning will be placed on second base with 0 outs. The next individual in the lineup will be placed at bat and play will continue from that point.  This will continue so forth and so on until a winner is determined. Both Away and Home teams will have an opportunity.

AGE DAILY MAX PITCHES PITCH SMART DAILY MAX PITCHES GNBL RECREATIONAL REQUIRED REST (PITCHES)
0 Days 1 Days 2 Days 3 Days 4 Days
7-8 50 40 1-20 21-35 36-50 N/A N/A
9-10 75 65 1-20 21-35 36-50 51-65 N/A
11-12 85 75 1-20 21-35 36-50 51-65 66+
13-14 95 85 1-20 21-35 36-50 51-65 66+
15-16 95 85 1-30 31-45 46-60 61-75 76+
17-18 105 95 1-30 31-45 46-60 61-75 76+


Developmental-Shetland Rules

DEVELOPMENTAL / SHETLAND RULES

Developmental:
▪          Hit off the tee the entire season
▪          Every player bats every inning.
▪          No outs, scores or standings kept.
▪          Maximum players on roster is 8.

Shetland:
▪          5 and 6 year olds will be split during spring and combined during fall season.
▪          Every player bats every inning.
▪          No outs, scores or standings kept.
▪          Maximum players on roster is 10.
▪          Progress to coach pitch after 3 games. Coach pitch should be from the knee or bucket throwing soft toss. Coach should be                                              pitching from the rubber.
▪          After 4 quick pitches and no hit from batter, allow player to hit from the tee and advance the runners to continue the game.


Pinto Rules

GNBL Pinto Rules
1.       Games are 1hr and 40mins. no new inning. If no daylight rule has come into play, finish inning do not leave in a tie on weekends, if game is tied at the end of 2hrs the International Tie Breaker will be used to determine winner. During weekdays if daylight rule has occurred revert back to last inning for score.
2.        
Spring season will have umps on field and fall season will have Jr. Umpire
3.        
Division will consist of 7’s and 8’s in separate divisions in the spring and combined ages in the fall.
4.        
Copy of your roster with positions and batting order is supplied at the beginning of the game to the opposing team. Coaches need to sign off on it and address issues prior to start of game.
5.         
Players cannot play any 1 position more than 2 innings.
6.         
Players cannot sit any more than two innings in a game and not back to back innings.
7.    
No player can sit out two innings until every player has sat out at least one inning.
8.     
Each player must play 1 inning in the outfield.
9.         
6 Pitches unless batter fouls 6th and 7th pitch. Batter is out if 7th pitch is not a fair hit.
10.
5 runs per inning except 6th inning.
11.
Ball not hit past the dirt is a foul ball
12.
Coaches must pitch from the rubber.
13.
With the shorter fences the field ump should be closer to second base.
14.
10 run rule.  Game is complete when a team leads by 10 or more after 3 ½ (home) or 4 innings (visitor).  
15.
7’s-Over throws at the bases, (1 base on overthrow period).  8’s-Can advance on each overthrow, one base per overthrow attempt.
  • Control:

    7’s:   Control is defined as an infielder with the ball in hand or glove on the infield when control is achieved, runners are put on the bases they have acquired.  This does not mean play is stopped. Runners must reach base safely after control is achieved, they can be thrown out after control.

    8’s:    Control is defined as an infielder has control of the ball and umpire has declared control. Ball in outfield does not declare control of ball. This does not mean play is stopped.  Runners must reach base safely after control is achieved, they can be thrown out after control.


Mustang Rules

MUSTANG RULES

•       Games are 1hr and 40mins. no new inning. If no daylight rule has come into play, finish inning do not leave in a tie on weekends, if game is tied at the end of 2hrs the International Tie Breaker will be used to determine winner. During weekdays if daylight rule has occurred revert back to last inning for score.
•       Players cannot sit on the bench more than a total of 2 innings per game and never sit in back to back innings
•       Every player must sit 1 inning before any player can sit 2.
•       All players must play a minimum of 1 inning in the infield.
•       Players cannot play more than 2 innings at one position during the game.
•       Pitchers and catchers may play 3 innings at the same position, except if pitch counts force them to stop.
•       Five run limit per inning – except for the 6th inning.
•       10 run rule.  Game is complete when a team leads by 10 or more after 3 ½ (home) or 4 innings (visitor).  
•       Running for the catcher is allowed during the game with two outs.
•       No dropped third strike all season or play-offs.
•       Pitchers and Catchers will adhere to GNBL pitch count chart (see chart under general rules).
•       Unlimited substitutions (Once a pitcher is removed he may not return to pitch)

Balks:
•      First 3 games of the Season – No Balks are called (Instructional) but players need to be corrected.
•      Remainder of the Season – Balk is Called and Penalized. 
Stealing/Leads:  
•      The first 3 games of the Season will follow the following PONY rule: N.3
•      The remainder of the Season will follow the following PONY rule: N.1
•      No stealing home at any time.  
Coaches:   
•      Only 3 coaches may be in the dugout or inside the fenced playing area. All coaches must be in uniform.  Only 2 coaches are allowed                                                       in the playing field and must remain in the base coach boxes.


Bronco Rules

BRONCO RULES

▪          Five run rule except in the 7th inning the entire year.
▪          One warning for balks for the first 3 games of the season then following Pony rules.
▪          Pitchers and Catchers will adhere to GNBL pitch count chart (see chart under general rules)..
▪          All players must play minimum of 3 innings.
▪          Players are not able to sit two innings back to back.
▪          Unlimited substitutions (Once a pitchers is removed he may not return to pitch).
▪         Games are 1hr and 50mins. no new inning. If no daylight rule has come into play, finish inning do not leave in a tie on weekends, if game is tied at the end of 2hrs the International Tie Breaker will be used to determine winner. During weekdays if daylight rule has occurred revert back to last inning for score.
▪          Mercy rule: 10/4.5.  Mercy rule takes effect when Home team is ahead by 10 runs after 4.5 innings or Visiting team is ahead by 10 runs after the completion of the bottom of the 4th inning.


Pony Rules

PONY RULES
▪          Pitchers and Catchers will adhere to GNBL pitch count chart (see chart under general rules)
▪          All players must play at least 3 innings
▪          Unlimited substitutions (Once a pitcher is removed he may not return to pitch)
▪          Five run rule except in the 6th and 7th inning.
▪          Games are 1hr and 50mins. no new inning. If no daylight rule has come into play, finish inning do not leave in a tie on weekends, if game is tied at the end of 2hrs the International Tie Breaker will be used to determine winner. During weekdays if daylight rule has occurred revert back to last inning for score. 
▪          Mercy rule: 10/4.5.  Mercy rule takes effect when Home team is ahead by 10 runs after 4.5 innings or Visiting team is ahead by 10 runs after the completion of the bottom of the 4th inning.


Colt-Palomino-Thoroughbred Rules

 
COLT/PALOMINO/THOROUGHBRED RULES
▪          Pitchers and catchers will adhere to Pony pitch count rules
▪          All players must play at least 3 innings
▪          Unlimited substitutions (Once a pitcher is removed he may not return to pitch)
▪          No new inning after 2.0. If daylight rule comes into effect, finish the inning do not end in a tie on weekends. On weekdays, if                                                                  daylight rule is in effect revert back to the previous inning.
▪          Mercy rule: 10/4.5
▪          Follow Pony rule book for these divisions.

 

Great Neck Baseball League

Great Neck Baseball League, PO Box 3004
Virginia Beach, Virginia 23454
Phone : 757-716-8573
Email : Registrar@gnbaseball.org
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